The organisation without the "turret base" will look like this : a fourth part (optional) I named "turret base" parented to the "y rotation" and used just to add the blocks to decorate as well as changing the rotation more easily a third part I named "y axis" which will set the axis (Y=-20, you are kinda free with thiw one as long as it's a negative value) a second part I named "y rotation" which will be the section tracking left and right (Y=0 obligatory) and parented to "turret (don't move)". a first part I named "turret (don't move)" made to don't break the model and isolate our system When opened, we will add 3 or 4 parts to the model : We'll open modelbench to start creating our turret, nothing is needed to be imported. In this post, I'll show you how to make a turret tracking (or a tracking system with multiple points of rotation), all the blocks placed in this tutorial are here to illustrate and are not necessary.
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